Jump to content
  • Topics

  • Posts

    • Im not sure you read the part before the suggestion. Most of mele players want old classic paper mage, but are others class old classic? Nope, why? Because as i said   If your suggestion is remove all extra edits and crafts,  it makes sense but not realistic. I dont think admin remove what he did for years. My suggestion is keep evolving mages and encourage them to play in mele parties. We need mages in mele parties for better and sustained PK.
    • this is basically what every1 is complaining about, ure kinda lost bud.
    • caveman is to get unbanned today  been 7 days  
    • While discussions continue about nerfing mages, I wanna suggest something little bit different. Im KitKat, btw. Don't mistake me for someone else and curse them 😅 ------------------------ Let me first give an example to support my idea. Let's assume there are 32 people in each nation (24 melee + 8 mages), for a total of 64 people. If every party has 2 mage and 6 mele chars, mages keep teleporting back dying players and PK never ends if parties are balanced. And every party will come to same PK place and whole players will fight without interruption. Its real 32 vs 32. If 8 mages play in 1 party, and meles play 3 parties without mage, a mage party hits enemy's mele parties and most of them will die. Its really nice for editing video, but not for the server's PKIts really nice for a video edit, but not for nice PK. PK will be interrupted untill mele parties come back. And it probably wont be 32 vs 32 ever, because PK place will be keep changing. ------------------------ Some of us want to nerf mages, some of us want keep the situation. I think we should change mages but not just a nerf. We are playing in an edited PvP server, not a classic one. We have wings and legendary weapons, crafted shields and crafted valkyries. Mages and battle priests are more flexible and tanky than expected (for example me 😎). This situation presents us with a new opportunity, we can play in mele parties. Especially Kerykeion/Garges staff is really nice, just need 139 mp stat to wear. 1 str is already enough to wear Chitin Shield 0. It would be nice to see lr/ice mages playing in mele party with these  stats 51 STR, 170+ HP, 170+ MP.   In conclusion, my suggestion is as follows: Mage balancing/changing via nerfing mages indirectly and buffing single target skills 1-Remove stun/slow from mage skills except 45/60/70 AoE and staff skill 2-Decrease stun/slow duration 20% 3-Decrease Nova damages 10% (this is not indirectly, ofc) 4-Increase single target skills' damage 10% (except staff skill) 5-Increase Staff skill damage 5% 6-After these, maybe buff paper mage valkyries After this type of changes, admin can keep updating mages for this way mage changing till balanced and better PK happens. So dont focus percents, lets discuss about the changing way.  
    • Admin rünleri daha yeni ekledi. Çoğunluğun rünleri tamamlaması bile aylar sürecektir. Yakın zamanda yeni server gelme ihtimali yok gibi görünüyor. Profko'yu seviyorsan yenilenen başlangıç itemleriyle rün farmlayıp satarak char dizebilirsin.   Admin just added the runes. It will take months for most people to complete them. A new server doesn't seem soon. If you like ProfKo, you can farm runes with the new beginner items and buy what you char need.
×
×
  • Create New...