I try lightng build now, skills hit lower than flame its normal but dmg staff still like same as flame and big damage if havent much resist. And mage skills when you geared elemental bonus accesories and wing ''huge'' damage. So another class players for problem of it. Because we are playing mage team also its good for us but they cant tank this damage when use 6 mage meteor or nova im sure about it. İts can be decreased %5-%10 maximum. I hit on try rogue when its used magic shield with staff like 1k. (but thats oppinion when fight with melee we use anti defs so when fight with mage them need to use resistance because its work really.)
I tryed on full scrolls also.
Elemental bonuses working correctly.
Anti defs and resistans work correctly.
Repel work also on phonix wing (example when u get hit like 60dmg back on phonx 3).
Drains work correctly and skills Hp recover its work.
Archer 70 skill dmg too annoying for on 3 hit like 600-600-1000 its huge different between skills same range. Need to be fix dmg its gona be like 800 900 1000 etc..
And you cant use dual garges dagger its not work for right hand. You cant use it. Need to be fix.
I tryed warrior also elementals work on it but i havent any another accesories like (ear pendant belt etc for full dmg) for try and need to be try another weapons HB Giga etc.
And most important Garges staff and Kerykerion staff r is work but is less than normal server also but its good because mage damages too higher than normal server.
Best regards.