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  1. ProfessionalKO

    1. [Announcements] - [Anuncios] - [Duyurular]

      Everything you need to know about the server, in here.

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    2. KO Panel   (189,420 visits to this link)

  2. Support

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    2. [Game Support] - [Soporte Del Juego] - [Oyun Destek]

      Ask for in-game support including lost items, negative coins etc. 

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    3. [Technical Support] - [Soporte Técnico] - [Teknik Destek]

      For technical issues including problems for installing or downloading the game, using the launcher, game crash, connecting to server

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  3. Community

    1. General Chat

      General chatter about ProfessionalKO

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    3. [Events] - [Eventos] - [Etkinlikler]

      Get organized here and slay that monster or call your enemy on the battlefield for and epic battle

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    5. [Fan Art] - [Medya ve Eğlence Alanı] - [Arte de Fan]

      Creative minds can display their work here starting with images and ending with videos

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    7. [Off Topic] - [Tema Libre] - [Konu Dışı]

      Talk about things which are not related to ProfessionalKO or KO

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  4. Guilds

    1. El Morad

      El Morad players look no further

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    2. Karus

      Karus players look no further

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  • Topics

  • Posts

    • Hi sir @nikos32   Case: Lost Iron Neck +0   nickname : carlo or Braga ( i'm not sure ) Date : 6 November 2026 between 21:00 - 23:00 (GMT+8) Detail: I was cleaning my inventory but suddenly deleted the wrong item.  
    • Hi Nikos, First of all, proposed Lunar War event on late Saturdays sounds absolutely GREAT! Sure, it might be a little late for Turkish players, but let's be honest: most people are already leaving the game around that time simply because there is nothing meaningful left to do. We are rinning around empty bowl. What do we have to lose by giving it a try? I would suggest to re-schedule the table  until the end of the year and see how it works. You mentioned that later time slots like 0:30 server time might be more suitable for American players rather than Europeans. And that's exactly what we need! A marriage between the regions instead of the current three-shift pattern, where each region plays separately, with hours of inactivity in between while everyone is waiting for a bosses or events (beside maco farmers). I'm convinced this could only make things better. Plese give it a try. Speaking from my own perspective, as a casual player like many others on this server, with two kids, I simply cannot play at any other time than evenings (roughly 21:00–00:00 CET / 23:00+ Turkish time) and weekends, when I can usually stay online between 20:00 and 03:00 CET (22/21+ TUR). Despite playing here for almost a year, I've NEVER participated in RLB. The current schedule simply doesn't work for people like me (i bet its a big chunk of current EU community). Lunar War, on the other hand, is an event that I absolutely love. Sure, it comes at a price — basically sacrificing half of the following day with my family because I feel like absolute crap after a sleepless night. Anyway, I still love it. It's a fantastic event, and I would even dare to say it's significantly better than CSW, where the whole strategy often boils down to have enough mages and bomb from the walls. I like Kris's suggestion about rewards (bosses) which may pull in the PVE community to participate more in PVP events. Right now a big portion of opposite side is grouping up mainy for bosses, being truly dedicated, considering their time zone (they have to get up in the middle of the night or play during average lunch time) so i bet that with a little bait like boss-reward we'll have a day-long PVP. One more thing I'd like to suggest is improving party composition during events. It's pretty frustrating when, for example, we end up with 4 priests in one JM party while another party has only 1. I believe it would be worth to pay more attention to balance the main classes across parties, at least making sure each party has a reasonable minimum of essential classes like priests and mages. And finally, a BIG thank you for everything you've been doing recently together with your team. We do notice the effort, we appreciate it, and we genuinely want to help make things better. Thanks, Nikos! I hope you find it well, keep up the good work!
    • firstly  there are CTEF event saturday and sunday 04am/05 am. should be add also 4pm/5pm . https://hizliresim.com/4vpstxth other opinion for CTEF: Saturday  8pm (jr move to 23:40) Sunday    7pm  (8PM RLB -- 9PM BIFROST)         EU/TR time also there is 2 hours difference.  1 hour delay for event maybe better.     After first day of new map; Jack lantern boss spawn is problem. it should be decrease to 6hours. cuz one time death few hour late, europe time always missing respawn time(prime time).     If there is insufficient participation in the event, it should be revised to prevent a one-sided dynamic. no meaning 5v30    
    • +1 giga. Event table is thing to take care off to keep server alive.
    • Thanks for the reply, In that old post I also mentioned that I made that event table in 20 minutes time. Obviously not all decisions are correct. Forget about snow war. CR FARM literally pulls people into colony zone to complete the farm. Yes, people become targets but so what, this initiates more pk. Nobody is looking for farmers if there is an active warzone inside bowl. Also it provides something to do when colony zone is simply empty on those hours for people active, and those empty bowl hours are frequent and plenty unless some boss is alive. Lunar war after 2 hours pvp session doesn't seem fine? Sure do it later in the evening, or use Friday. The thing is, we don't have any other option for lunar war. We wont play at 3-4 am to participate in the morning one, and most of us have family duties or even few unfortunate ones are working @ the 18:00 one. "People would rather chill out after an intense PvP session" - I did read somewhere that you prefer PvE part of the game and I do respect that, but I assure you not many KO veterans are burned out after 2 hours, and even if that is the case, a 15 minute break is all we need. Please have in mind that most of Europe is still using the daylight saving time hour correction, so right now in the winter at least in Poland we are 2 hour behind Turkey time, and in summer 1 hour. "As for the 23:00-00:30 time slot, another possibility would be to add a BDW event there and essentially rotate" - respectfully, BDW seems to be underparticipated simply for the fact that teams can be set up unfairly by the system, probably rewards are also a factor but I don't care about that. I do not think BDW is the answer. We'd love to get Lunar war on Friday/Saturday evening, then I think postponing/delaying or removing FT on the evenings is a go-to. Then a mix of RLB/CR Farms or even LNS during the week would sit perfect. I'd like to dumb it down somehow and come up with a good table, but I realize it's a complicated matter. I think its paramount to realize the playerbase that I mentioned is indeed mostly active around 20:00-02:00(that 2am is midnight for me), and usually later means beter. If you judge activity based on some internal numbers, then You should know that we would gladly play longer during week days, it's just there is not much to do. You could consider introducing experimental changes for a short duration and see the feedback. You can always make changes, or revert which spices things up overall.  
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