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nikos32

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Everything posted by nikos32

  1. or we could get rid of the lvl 72 staff skill how could the level 72 sin skill (beast hiding, right?) help, though? because I think that the only skill that could kind of balance sins in PvP is the CP skill. but I feel like classes will be completely broken then. like, from what I'm aware of based on the feedback, the 1vs1 matches are still balanced, but PvP is not due to the high defense armors people use. I think nerfing the armors, as it was initially suggested, is the right way to do it.
  2. could you be more specific? after which updates? date? @LEJ - Halil we'll get rid of it in the future, but I can't tell when.
  3. @Cullinan there wasn't any Shio Tears ring thrown away on sept 30. there was a Shio Tears(+1) that you had moved to inn hostess.
  4. when was the last time you logged in and knew that your items were still there?
  5. @wubby this is an interesting issue. please, next time the client freezes and shuts down, copy-paste the soacslog.ext and send it to me.
  6. sounds like client wasn't patched correctly. please log in game again and once crashed send me the soacslog.ext file.
  7. I have fixed your clan now, please try again and let me know if it still happens.
  8. @OsmanAmca had you ever used clan leader transfer through panel before? it seems that your statuses were already bugged from that.
  9. cardinals have resistances between 75 and 100. you should do your tests to worms, even though their resistances are around 10, the difference should at least be noticeable.
  10. for mages against monsters/npcs specifically: - elemental damage was previously limited to a maximum of two elements, and when repel or other bonuses were in effect, elemental damage could be reduced to just 1 element or even 0, affecting the final damage output. however, now, for instance, when you equip items like Wings of War or Phoenix Wings, your damage will increase proportionally with all four elements (fire, ice, lightning, and poison). - magic damage, once again, solely relied on the main char's MP stat. - the staff's AP previously contributed only 25% to the final damage, but now it contributes 100%.
  11. wrong again. the damage to monsters between sept 29 and October 04 was not the same as prior to that period. The absolute power was already increasing the damage against monsters but MP bonuses from items were not.
  12. compared to what? stop confusing yourself with the damages that were in effect between September 29 and October 04, the mage skills were doing significantly higher damage 'cause of and keep in mind that monsters now have functional resistances as well.
  13. fixed, try relogging. wrong. with all bonuses now properly working, mages can still do more damage than before.
  14. Reduced the damage of all mage magic skills. Increased the resistance bonus from resistance potions from 40 to 80. For those with Skill Effects set to anything lower than Ultra, please run the Options Editor and click on Save after downloading this patch. Stun and slow rates have been temporarily reduced further until they are fully reworked. Added old accessories to the beginner gear found at NPC Captain Kunabarl in Moradon. Increased the character limit for PMs and all chats. Enabling you to write complete sentences without the need to press enter every 5 words. The AoE skill targeting indicator now consistently follows the cursor's position, even while the character is in motion. Resolved an issue that caused interruptions to priest healing and mage AoE skills following the updates on September 29. Fixed an official issue where kings transformed into monsters not only displayed their capes (when they shouldn't) but also positioned them oddly. Added a new option in the option editor that allows you to enable or disable the buff bar duration overlay. Added a new option in the option editor that allows you to adjust the camera rotation speed while holding the right-click button.
  15. @xFETTYWAP I will share a test patch regarding this issue on Monday and would like you to test it.
  16. @Timur is there a video showing this bug? because we can't reproduce this.
  17. All of the bonuses and damage formulas are now correctly applied/working after the updates on 29.09.2023
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