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nikos32

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Everything posted by nikos32

  1. I have sent details on how to perform a partial item recovery to @ayhan56 through a PM.
  2. I don't know what you mean by that, perhaps a screenshot could help. edit: you probably had forgotten to click on refresh button.
  3. Halloween Event has started and it will last for 2 weeks; Cursed pumpkins spawn all over in Moradon, Colony Zone and Ronark Land every 5-7 minutes. They can only be attacked by using your Basic Attack (R). They drop random PUS items and crafting materials which are required in order to craft your exclusive seasonal-helmets/masks. 25x Materials of Pumpkin Mask = Pumpkin Mask 25x Materials of Devil Mask = Devil Mask 25x Materials of Scream Mask = Scream Mask 25x Materials of Wizard Mask = Wizard Mask 10x Materials of Halloween Spear = Halloween Spear 10x Materials of Halloween Cane = Halloween Cane 10x Materials of Whirlwind Candy = Whirlwind Candy 10x Materials of Pumpkin Candy = Pumpkin Candy 10x Materials of Pumpkin/Devil/Scream/Wizard Mask = Random Master Item The materials can be exchanged at Jack-O'-Lantern in Moradon (327,403). A daily quest has been added. Kill 5 Cursed pumpkins in Moradon and Colony Zone (or Ronark Land) and you will be rewarded with 25 blue shards. Cursed Jack-O'-Lantern will invade in Colony Zone and Ronark Land every 8 hours until the event ends. Drain skills are not working on it. It can drop any of the high class unique accessories including Chitin Shield with a decent drop rate. Chitin Shell armor now drop at +6 instead of +1 from Mini Dark Mare, Dark Mare, Dread Mare, Isiloon Servants and vice-commandant Guards. Chitin armor now drop at +7 instead of +1 from Golems. Black and Red Chitin armor now drop at +5 instead of +1 from Booro. Their drop rate has been slightly increased as well. Plate armor now drop at +7 instead of +3 from Death Knights. Paper armor now drop at +6 and +7 instead of +4 and +5 from Bulture and Giant Bulcan. Hunt Enemy nation player quest now requires 150 kills to complete the quest for a Trina Piece reward. Hunt Booro quest now requires 90 kills to complete the quest for a Trina Piece reward. Hunt Titan quest now requires 105 kills to complete the quest for a Trina Piece reward. Hunt Dark Mare quest now requires 120 kills to complete the quest for a Trina Piece reward. All armors that are obtainable by exchanging items are now grade-boosted by +3. Updated the skill bar; Added a lock button that prevents any movement of skills already located on the skill bar when it's locked. Added a rotation button that allows you to switch between horizontal and vertical skill bar display. Added a bars extension button that allows you to open the main skill bar and 7 additional skill bars simultaneously. Reduced the damage of level 72 staff skills. Replaced the weapon defense stats on wings with strength, dexterity, intelligence, and magic power bonuses. For every 1 point of weapon defense, 2 points of these new bonuses have been added instead. Adjusted the position of the party UI slightly lower to prevent overlap with the default buff bar's position when the premium service is active. Fixed an issue where the premium UI overlapped with the buff bar after respawning from death. When the buff bar was in its default position and had not been moved by the player. Fixed an official issue where, when reappearing the UI elements from hidden, the selected target's name and bar were not being shown as intended. Fixed an issue where the target was unintentionally resetting after the casting of certain skills following the updates on October 4th. El evento de Halloween ha comenzado y durará 2 semanas; Las calabazas malditas aparecen por todas partes en Moradon, Colony Zone y Ronark Land cada 5-7 minutos. Solo pueden ser atacados usando tu Ataque Básico (R). Dejan caer artículos PUS aleatorios y materiales de elaboración que son necesarios para crear tus cascos/máscaras exclusivos de temporada. 25x Materiales de máscara de calabaza = Máscara de calabaza 25x Materiales de Máscara del Diablo = Máscara del Diablo 25x Materiales de Máscara de Grito = Máscara de Grito 25x Materiales de Máscara de Mago = Máscara de Mago 10x Materiales de Lanza de Halloween = Lanza de Halloween 10x Materiales del Bastón de Halloween = Bastón de Halloween 10x Materiales de Caramelo Torbellino = Caramelo Torbellino 10x Materiales de Caramelo de Calabaza = Caramelo de Calabaza 10x Materiales de calabaza/diablo/grito/máscara de mago = artículo maestro aleatorio Los materiales se pueden intercambiar en Jack-O'-Lantern en Moradon (327,403). Se ha agregado una misión diaria. Mata 5 calabazas malditas en Moradon y Colony Zone (o Ronark Land) y serás recompensado con 25 fragmentos azules. Cursed Jack-O'-Lantern invadirá Colony Zone y Ronark Land cada 8 horas hasta que finalice el evento. Las habilidades de drenaje no funcionan. Puede soltar cualquiera de los accesorios únicos de clase alta, incluido Chitin Shield, con una tasa de caída decente. La armadura Chitin Shell ahora cae a +6 en lugar de +1 de Mini Dark Mare, Dark Mare, Dread Mare, Isiloon Servants y vicecomandante Guards. La armadura de quitina ahora cae a +7 en lugar de +1 de los Golems. La armadura de quitina negra y roja ahora cae a +5 en lugar de +1 de Booro. Su tasa de caída también se ha incrementado ligeramente. La armadura de placas ahora cae a +7 en lugar de +3 de los Caballeros de la Muerte. La armadura de papel ahora cae a +6 y +7 en lugar de +4 y +5 de Bulture y Giant Bulcan. La misión de cazar el jugador de la nación enemiga ahora requiere 150 muertes para completar la misión y obtener una recompensa de Trina Piece. La misión Hunt Booro ahora requiere 90 muertes para completar la misión y obtener una recompensa de Trina Piece. La misión Hunt Titan ahora requiere 105 muertes para completar la misión y obtener una recompensa de Trina Piece. La misión Hunt Dark Mare ahora requiere 120 muertes para completar la misión y obtener una recompensa de Trina Piece. Todas las armaduras que se pueden obtener intercambiando objetos ahora tienen un grado mejorado de +3. Se actualizó la barra de habilidades; Se agregó un botón de bloqueo que evita cualquier movimiento de las habilidades que ya se encuentran en la barra de habilidades cuando está bloqueada. Se agregó un botón de rotación que le permite cambiar entre la visualización de la barra de habilidades horizontal y vertical. Se agregó un botón de extensión de barras que te permite abrir la barra de habilidades principal y 7 barras de habilidades adicionales simultáneamente. Se redujo el daño de las habilidades del personal de nivel 72. Se reemplazaron las estadísticas de defensa del arma en las alas con bonificaciones de fuerza, destreza, inteligencia y poder mágico. Por cada punto de defensa con armas, se han agregado 2 puntos de estas nuevas bonificaciones. Se ajustó la posición de la interfaz de usuario del grupo ligeramente más abajo para evitar la superposición con la posición de la barra de mejora predeterminada cuando el servicio premium está activo. Se solucionó un problema por el cual la interfaz de usuario premium se superponía con la barra de mejoras después de reaparecer después de la muerte. Cuando la barra de mejora estaba en su posición predeterminada y el jugador no la había movido. Se solucionó un problema oficial por el cual, al reaparecer los elementos de la interfaz de usuario ocultos, el nombre y la barra del objetivo seleccionado no se mostraban como se esperaba. Se solucionó un problema por el cual el objetivo se reiniciaba involuntariamente después de lanzar ciertas habilidades luego de las actualizaciones del 4 de octubre.
  4. tested it many times in both classic war and invasion zones, the speed buff was re-activated every single time just fine. tested with and without monster TS.... so I don't know what else you do differently that causes your speed buff to be bugged, but we have no idea how this is happening yet.
  5. there's nothing particularly helpful here. @AztecGodlHero you should've included a screenshot that displays your stats, especially your resistances, and given a detailed overview of the gear and basic stats for both of those mages. and more than 1 hit.
  6. because you're meant to craft those necklaces when you got nothing else to do you won't craft it using the FT (+1) equipped on your character but when you'll get extra ones I'll check the stats again when I have time
  7. I don't think so, we make it clear when you sign up that account sharing is not allowed and we do also have account-block and item-seal systems. he has access to the following: SalvadorDalin AlparslanN MuhammedAlparslaN Raspberry DreamCuT Bolubeyi Rikimaru P_U_D_G_E
  8. Pocahontas / Overlokcu / Sibourne logged in and stole your items. @ayhan56 @Raspberry
  9. those stats are correct, yes you should compare FT +1 to Ares/Thanos/Observer +1 those necklaces are considered very high-end, that's why
  10. sorry I've been distracted with other tasks. I've attempted to reproduce the issue myself, so you don't need to test anything. however, could you tell me when this issue first occurred? @xFETTYWAP has it always been like this? because I feel like this is an official 1298 issue.
  11. yes, playing alone as an archer can become monotonous with single-shot skills, but in such cases, archers often transition into a support role and become 5/3 machines when the enemy is slowed down. what we can do is consider adding the Counter Strike skill, the Lightning Shot skill, and potentially providing an additional minor boost to the 5/3 arrow skills. hopefully this will motivate some people to change into archery and then it will be easier to form full parties and make this class more fun to play.
  12. these used to be draggable, but it's better that they aren't, as allowing them to be moved around creates a mess we are not going to increase the stats of the gates because gates sometimes do not respawn when destroying the artifact, which probably happens when the time period between gate and artifact destruction is too short. so, first, we need to see if we can make gate appear every single time. because they can be abused and glitch your character through walls. it will eventually be fixed and then you will be able to use them in all zones. I thought I already replied to this but maybe it was in game through PM. it's in our plans but I don't know when we'll get to it. it might take a bit longer though.
  13. are you referring to the staff skills? I have the impression that the magic skills are ok now, just a few minutes ago I had a discussion with TheBiatch and was told that the pvp is quite balanced now and that party can survive against 1 mage pt raid
  14. ok great, also here's an updated patch, feel free to test the skill bar extension as well: - removed -
  15. either we do remove the weapon defense from all wings and replace them with STR, DEX, INT and MP bonuses or cap the weapon defense a character can have up to 50 or something.
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