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MaDJacK

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  1. There are some good suggestions in this topic, should be highly considered. I might be the only one disappointed a bit with the upgrade rates. If I recall well, first Shard +8 was upgraded in less than 48 hours in the current DB. It's not about +7 or +8 upgrade rates but until this point, upgrade rates are too high (100% until +3, even +7 with trina is 25% is pretty high). I don't know about the rest but I'd prefer to see +8 items rarely. I'd love to see people having pk with +5, +6 items. I did not hear anyone complaning about upgradable item drops (except some comparing mini dm vs. dm drops etc.) so people can farm items considerably good. Trina and BUS farms are not that hard and supported with the hunt quests. If they will be kept as the same, then upgrade rates can be decreased to make server more challenging. My suggestion for BUS only upgrade would be; +1 --> +2 = 80% +2 --> +3 = 60% +3 --> +4 = 40% +4 --> +5 = 20% +5 --> +6 = 10% +6 --> +7 = 5% +7 --> +8 = 2% Rates with Trina can be; +1 --> +2 = 100% +2 --> +3 = 80% +3 --> +4 = 60% +4 --> +5 = 40% +5 --> +6 = 20% +6 --> +7 = 10% +7 --> +8 = 5% Of course rates can be adjusted as needed, they can be even lowered more. Main idea behind this suggestion is to decrease all of the upgrade rates (not only keeping +7 or +8 low). We all know that Anvil is addicting, whatever the rates will be it won't stop people to try upgrades. When people have challenges to keep them busy (in this case upgrade), they will less likely to ask for BF, Juraid etc. expansions. Overall it can increase the lifetime of the server. Regards,
  2. Hello @nikos32, What are your thoughts about introducing new packs in the PUS, like Prayer of God x1000, Styx x1000, Cure (Blessing Potion) x1000 etc.? Of course the number of items per pack can be adjusted but main idea behind is to carry a lot of them without having weight in concern. We already have HP / MP Premium pots, which helps a lot. Thanks,
  3. Hello @nikos32 Merchant token exchange system over the Chaotic Generator is becoming a pain when a user has hundreds / thousands of tokens. Can a new exchange system be added to it? For example, exchanging x10 merchant tokens may have different set of dropsdrops, x100 merchant tokens have different set of drops etc. I'm not looking forward to have high class items or any game changing drops. Just to make token exchange easier for us. Considering the current drops and their rate (more or less); Merchant token x10 : x10 Weapon / Armor Enchant, x10 BUS, increased rate of chest drop Merchant token x100 : x30 Weapon / Armor Enchant, x30 BUS, highly increased rate of chest drop So that we won't get dizzy of have finger fatigue after exchanging couple of hundreds of tokens
  4. Hello, While Goku transformation scroll is applied, stealth doesn't make my character half-transparent. Stealth works as it should, functionality and visibility by other nation is not affected. Only from my perspective, I see my character solid (not half-transparent). Thanks!
  5. Hello, When you repair an item, amount of coins required to repair is not deducted from the total coins you have. For example, I repaired +7 Rogue Chitin Pauldron (Beginner Item) where Sundries tells me I need 1103 coins to repair it. I can repair it for 3 coins instead. I repaired all my items and each item required 3 coins to repair, although the amounts written are different (one says 520 coins, another one says 13302 coins etc.) Thanks!
  6. Hello, I have also noticed that I can't use 2000 HP and 350 AC from the Basic Skills through Ultima Rune, although my master is active.I receive following error notification when I try to cast those two; You cannot use 2000 HP and 350 AC buffs until mastery quest is actived. Rest of the buffs (Attack, Weapon/Armor Enchant etc.) works without any issue. I'm not sure if it's a bug? Thanks!
  7. Hello, I was in CZ Bowl and a mage in my party teleported me. At this second; I saw the teleport animation (purple portal) and moved to the mage's location. I saw the teleport animation again and moved back to my original location. 2nd step occured right after 1st step, within the same second. After that, I was not frozen, I could move freely and play normally. I am currently El Morad, I have seen this "bug" happened to a Karus Archer where he teleported back. Apparently it happens inconsistently, I couldn't figure a pattern for the occurance. I hope you can find the root cause. Thanks!
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