Since a lot of people are talking & complaining about the patch, better to just gather all of it under one cohesive topic so hopefully devs can get involved and fix some of the issues.
Current issues:
1. Server instability, this is the most important thing since last patch and needs fix asap before everything else, people will still play a slightly shittier game as long as it's stable.
2. Way too many Bifrost mobs in and outside bowl, this leads to several problems;
- All designed like Russian nesting dolls and respawn quickly to allow permafarming, people just afk on top of spawn spot inside bowl and it deters from PK
- Due to their numbers and quick respawn, they are always in the way and interfere with PK constantly, especially for mages/archers/pris
- This many fragments flooding the market quickly just when Bifrost got released really messes with the value of many items, it's beyond just Bifrost items, even simple stuff like DM/Titan farm become obsolete slowly since fragments seem to constantly drop high class items at worst.
- Some mages have pointed out they can't really AoE the spots (not sure if true) but every class should have some kind of way to farm. Based on the damage they deal, I'm not sure if they can staff it, maybe with a full party but I'm not knowledgeable just relaying info I heard.
3. Bifrost mobs in CZ are aggro, this isn't compatible with CZ where no other mobs are aggro as it's a PK zone, and it fucks with people cuz they hit hard or can cancel crucial skills like a party heal etc.
4. Lust or envy whichever blinds your screen constantly has to go. Maybe there could be an option to turn off this effect like the screen shake etc.
On a side note, I think there is an undocumented change to Anvil's +6 rates as well as some previous undocumented changes in the prior patches. I hear it's common here. I'd suggest actually documenting all your changes in patch notes because it leads to frustration.