Administrators nikos32 Posted February 8 Administrators Report Posted February 8 Premium Cure Curse and Premium Styx can now be stored in the Inn Hostess. Delos castle gates will now close when CSW begins. The defending clan will not be able to open the gates until CSW is over. Defenders can exit the castle by jumping off the walls, and enter it using the town command. Bowl bounds have been redefined. Hunted characters will no longer fail the bounty when walking anywhere inside the bowl. Added cooldowns to Cake items and corrected their item descriptions. Pink/Green Rice Cake (S): 1 second cooldown. Pink/Green Rice Cake (M): 1.5 seconds cooldown. Pink/Green Rice Cake (L): 2 seconds cooldown. Added a new upgrade option at Moradon (NPC Blacksmith) to combine three Runes of the same tier into one higher-tier Rune. Requirements: 3x Runes of the same tier. 10m Coins. Dropped runes will now go to a party member when in a party, instead of always going to the Monster/NPC killer. Runes can now also drop from PvP in the same event zones where they drop from Monsters and NPCs. Kill streak count now resets when leaving CZ, RL, BF, or RLB. Fixed an issue where Styx and Premium Styx could be cast back-to-back. You must now wait for the first Styx’s cooldown to finish before casting again. Fixed an issue where Duration Increase items could not extend class buffs cast by other players. For example, a mage's Fire Resistance buff could now be extended on a priest. Fixed an issue where the Ladder Truck transformation would be lost when using the skill to open the ladder. NPC Tempra [Limited-Time Vendor] is available until 23:59 today (February 8). Total (Jan 31. - Feb 8.) RoF draw statistics will be shared tomorrow. Valkyrie, Bahamut, Gryphon, Dragon Flight, Mythril, Ron, and Trial armor sets will be tested live and their stats will be adjusted live for each class as needed to maintain balance. This process may take a couple of days; a follow-up post will be shared once testing is complete and the new stats are live. 2 3 Quote
SexyKiss Posted February 8 Report Posted February 8 Another pointless update. I've been playing on this server since 2020, and the database has never been so poorly managed. Dear Nikos, do you ever look at the monthly NP rankings from previous months? If you don't have access to such an option, I suggest you just look at this month's NP ranking. Have you ever seen a server where the mage class is this much stronger than the warrior class? Or were they this strong in the servers you launched in the past? A single LR mage stops the entire party with every stun hit. Or a party of mages casts Nova from so far away that the warrior party on the other side is at their lowest HP by the time they hit them, and the priests in their party have used all their buff skills. I'm not even mentioning the staff skills. I'm not saying remove them, but you need to make some adjustments to them as well. If you started a poll about this, I'm sure most players on both the Human and Karus sides, in the warrior, rogue, and priest classes, would agree. And I'm probably not the first one to tell you this. You make huge updates to weapons and armor on every server you open, but so far you've only made improvements to the mage class. You can even look at it this way: half of the players currently playing mage used to play attack-oriented characters. Many will say I'm complaining, but this is based on what I've seen in six years. Probably nothing will be done about this, but when these topics come up again in the future, I'll say, "I told you so." Good luck to all players... 5 1 Quote
Traiteur Posted February 8 Report Posted February 8 3 minutes ago, SexyKiss said: Another pointless update. I've been playing on this server since 2020, and the database has never been so poorly managed. Dear Nikos, do you ever look at the monthly NP rankings from previous months? If you don't have access to such an option, I suggest you just look at this month's NP ranking. Have you ever seen a server where the mage class is this much stronger than the warrior class? Or were they this strong in the servers you launched in the past? A single LR mage stops the entire party with every stun hit. Or a party of mages casts Nova from so far away that the warrior party on the other side is at their lowest HP by the time they hit them, and the priests in their party have used all their buff skills. I'm not even mentioning the staff skills. I'm not saying remove them, but you need to make some adjustments to them as well. If you started a poll about this, I'm sure most players on both the Human and Karus sides, in the warrior, rogue, and priest classes, would agree. And I'm probably not the first one to tell you this. You make huge updates to weapons and armor on every server you open, but so far you've only made improvements to the mage class. You can even look at it this way: half of the players currently playing mage used to play attack-oriented characters. Many will say I'm complaining, but this is based on what I've seen in six years. Probably nothing will be done about this, but when these topics come up again in the future, I'll say, "I told you so." Good luck to all players... +1 nerf mages. totally agreed. 3 Quote
Hermdigi Posted February 8 Report Posted February 8 5 minutes ago, Traiteur said: +1 nerf mages. totally agreed. +1 here also. Made all other classes worthless. If you're not a mage you can't even get a party in cz. If there is more than 10 humans or orcs, everyone logs their mage. Please change something, even making their AoE cooldown longer so they can't reload every 10 seconds. Mages can kill 4+ in 1 shot. What other class can do that? Mages are mostly top 10 in NP Mages hit harder with a wood stick than a sword Mages resistance to weapons but no resistance to mage weapons (staff resist) Recent changes to Valk armor have benefited only mages (lowering resistances) Also please consider changing at least temporary to see 2 Quote
Administrators nikos32 Posted February 8 Author Administrators Report Posted February 8 It seems you haven't read the update notes, which is fine. Quote
elProfessor Posted February 8 Report Posted February 8 7 minutes ago, Hermdigi said: +1 here also. Made all other classes worthless. If you're not a mage you can't even get a party in cz. If there is more than 10 humans or orcs, everyone logs their mage. Please change something, even making their AoE cooldown longer so they can't reload every 10 seconds. Mages can kill 4+ in 1 shot. What other class can do that? Mages are mostly top 10 in NP Mages hit harder with a wood stick than a sword Mages resistance to weapons but no resistance to mage weapons (staff resist) Recent changes to Valk armor have benefited only mages (lowering resistances) Also please consider changing at least temporary to see As a mage I also agree on this it feels like the damage is really high sometimes staff skill is also rly strong .. but I believe the main issue is the stun-slow rates which they are really high and makes the game disgusting. I dont think cooldowns or stuff like that need to be changed because its gonna change the whole mage and its gonna be useless.. but I believe a small nerf on the dmg and slow-stun rates would be fine 1 Quote
Kocu Posted February 8 Report Posted February 8 mage are too tanky without db but stun/ice rates are wierd also or atleats stun rate 2 Quote
bLaCkeN Posted February 8 Report Posted February 8 All good, but why did you change the posion effect on beginner raptor, Nikos? It looks so ugly Normal raptor and beginner raptor had already a different look. Now it's realy eye bleeding. 1 Quote
MetRik Posted February 9 Report Posted February 9 20 hours ago, nikos32 said: Dropped runes will now go to a party member when in a party, instead of always going to the Monster/NPC killer. Nice one for support char players Quote
kankastyle Posted February 9 Report Posted February 9 (edited) what to do about this cz lol how to progress here as new player? am karus side.. all players afk mora, afk cz macro illegal farm, all players active killing the afk macros and killing new players trying to get some coin lol.. i spent all this coin so many goblins for gb to get mastery items 70 skill and its nothing, shit drops in bowl like potions for geared players, baba rmt prices very bad and discouraging for new player crazy =/ server seems to have gone on a long time with its population exploiting multi macros and events, really far behind and things are very expensive too. 1 week goblins to get mastery and skills and thats 1 gb. takes so long because you just die/town a lot. only 1gb for a lot of time and it doesnt get anything that helps really, still cant damage these crazy gear players or get away safe with 70 unlock. Dunno bro, how anyone suppose to start without rmt or clan gifts from their clan bank of boss kills lol that way is very usko brutal $$$ style, because the company behind them were greedy so they made it P2P 'play to participate' meaning you have to pay to do the fun stuff in the game like login,xp,or have good enough items for cz haha. psko F2P is fun you know, suppose to have chance. Any help? i am not lazy, I just cannot farm without dying constantly. no fun, no coin. sad Edited February 9 by kankastyle sigh Quote
MetRik Posted February 9 Report Posted February 9 21 hours ago, nikos32 said: Runes can now also drop from PvP in the same event zones where they drop from Monsters and NPCs. Quote
MrCalaMiTY Posted February 9 Report Posted February 9 22 hours ago, elProfessor said: As a mage I also agree on this it feels like the damage is really high sometimes staff skill is also rly strong .. but I believe the main issue is the stun-slow rates which they are really high and makes the game disgusting. I dont think cooldowns or stuff like that need to be changed because its gonna change the whole mage and its gonna be useless.. but I believe a small nerf on the dmg and slow-stun rates would be fine @nikos32 Even mage players agree on some changes. 1 1 Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 14 minutes ago, MrCalaMiTY said: @nikos32 Even mage players agree on some changes. I don’t know why people on the forum have different opinions than those playing (in-game). Last night, I asked about 10 players in-game for their thoughts on mage damage and stun/slow rates. They were from different nations, clans, and classes. Almost all of them only complained about staff damage. No one mentioned skill damage or slow/stun rates, except for 2 players who play Priest BP class said that they gets stunned too often. So, this seems worth rechecking. IMHO though, it’s a bit odd that someone would complain about fire staff damage dealing 700+ (at lvl 72) when it officially deals 900+ (at lvl 83). Still, it’s something worth looking into. Also, as mentioned in the update notes: Valkyrie, Bahamut, Gryphon, Dragon Flight, Mythril, Ron, and Trial armor sets will be tested live and their stats will be adjusted live for each class as needed to maintain balance. This process may take a couple of days; a follow-up post will be shared once testing is complete and the new stats are live. So, the rates will need to be rechecked and rebalanced anyway, because once the armors are nerfed, damage and slow/stun will increase. Quote
SexyKiss Posted February 9 Report Posted February 9 (edited) For perhaps a year now, there has been talk of the mage class's unusual features, both in the game and on the forums, and in your latest update you say you'll observe and test what happens and then make a decision accordingly. Don't rush; you can do it in 4 or 5 updates Edited February 9 by SexyKiss Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 4 hours ago, kankastyle said: what to do about this cz lol how to progress here as new player? am karus side.. all players afk mora, afk cz macro illegal farm, all players active killing the afk macros and killing new players trying to get some coin lol.. i spent all this coin so many goblins for gb to get mastery items 70 skill and its nothing, shit drops in bowl like potions for geared players, baba rmt prices very bad and discouraging for new player crazy =/ server seems to have gone on a long time with its population exploiting multi macros and events, really far behind and things are very expensive too. 1 week goblins to get mastery and skills and thats 1 gb. takes so long because you just die/town a lot. only 1gb for a lot of time and it doesnt get anything that helps really, still cant damage these crazy gear players or get away safe with 70 unlock. Dunno bro, how anyone suppose to start without rmt or clan gifts from their clan bank of boss kills lol that way is very usko brutal $$$ style, because the company behind them were greedy so they made it P2P 'play to participate' meaning you have to pay to do the fun stuff in the game like login,xp,or have good enough items for cz haha. psko F2P is fun you know, suppose to have chance. Any help? i am not lazy, I just cannot farm without dying constantly. no fun, no coin. sad There are many friendly players who will help if you ask. The best thing you can do is look for clans that are currently recruiting. Until then, there are many safe farming options, such as lycans, scorpions, goblins, and grells in EMC/LFC, or stone golems, half troll berserkers, half troll captains, darkmares, and deathmares in Eslant. Players are always in need of silver ore, which you can obtain by melting down shells. You can also try CZ occasionally. If there are no raiders, you can solo farm mini darkmares, cardinals, bishops, haungas, beasts, and blood seekers. Many monsters drop Monster Stones, so participating in Monster Nests can give you crafting materials for quests like Valkyrie armor crafting. The Monument also has a chance to drop premium vouchers, so you can get those for free as well. The Deathmatch and Forgotten Temple events are good opportunities. In Deathmatch, you can farm materials that can be exchanged for custom unique weapons, which are quite decent, especially for new players. In Forgotten Temple, you get a lot of crafting materials that are valuable on the market. The Luna’s Piece quest is also very accessible and profitable for new players. The only difficult parts might be Riotes and Atrosses, since they are in Bowl, but you can lure and solo them -- unlike personal quest monsters in Bowl, which require a group. While doing this quest, you can also farm oils from Riotes and Atrosses, which are needed to craft exceptional high-class weapons. Another very safe and important option is farming Medals of Courage from stone golems, giant golems, dervishes, apostles, trolls, troll warriors, harpies, and raven harpies in EMC and LFC. These medals are used to craft master items, black, red, or gold chitin, and are also required for crafting items like Valkyrie armor, necklaces, and wings. Don’t forget that this is an MMO, so progressing faster requires playing with a group. Once you have that, you’ll be able to focus on Titan, Booro, and Darkmare in CZ for better loot rates in high-class weapons, shells, and red/black chitin. If you still can’t reach Bowl for oils, you can buy them from the market. From there, you can start crafting exceptional weapons and Valkyrie armor, and eventually complete any quest listed at Dede Korkut, the Blacksmith, or Lyra. There are more paths and options that I didn’t mention, but this should give you a basic idea of how to approach the game. You can’t expect to log in, get beginner gear, reach level 72, complete master, and immediately PK or participate in events like BDW, JM, BF, CTF, or CTC from day one. P.S. There are no PUS items worth buying. Everything is obtainable in-game. 1 Quote
SexyKiss Posted February 9 Report Posted February 9 On 2/8/2026 at 5:02 PM, nikos32 said: Added cooldowns to Cake items and corrected their item descriptions. Pink/Green Rice Cake (S): 1 second cooldown. Pink/Green Rice Cake (M): 1.5 seconds cooldown. Pink/Green Rice Cake (L): 2 seconds cooldown. Dear Nikos, in the forum chat section, you clearly demonstrated to us forum users that you are on the right track with the mage class characteristics you gave as an example on the USKO server. But why didn't you use the original method for using "cake" as it is in USKO, and why did you modify it? Did you ask the players in-game or the forum users about this?. Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 On 2/8/2026 at 5:28 PM, SexyKiss said: Another pointless update. I've been playing on this server since 2020, and the database has never been so poorly managed. Dear Nikos, do you ever look at the monthly NP rankings from previous months? If you don't have access to such an option, I suggest you just look at this month's NP ranking. Have you ever seen a server where the mage class is this much stronger than the warrior class? Or were they this strong in the servers you launched in the past? A single LR mage stops the entire party with every stun hit. Or a party of mages casts Nova from so far away that the warrior party on the other side is at their lowest HP by the time they hit them, and the priests in their party have used all their buff skills. I'm not even mentioning the staff skills. I'm not saying remove them, but you need to make some adjustments to them as well. If you started a poll about this, I'm sure most players on both the Human and Karus sides, in the warrior, rogue, and priest classes, would agree. And I'm probably not the first one to tell you this. You make huge updates to weapons and armor on every server you open, but so far you've only made improvements to the mage class. You can even look at it this way: half of the players currently playing mage used to play attack-oriented characters. Many will say I'm complaining, but this is based on what I've seen in six years. Probably nothing will be done about this, but when these topics come up again in the future, I'll say, "I told you so." Good luck to all players... There were 60 mages in the monthly rankings last month. So far, it’s the same this month. That means roughly 30% of the characters in the monthly rankings are mages. Warriors number 50, which puts them at about 25% of the monthly rankings. What exactly are you trying to prove with that? Now, find me players who agree with your claim that “A single LR mage stops the entire party with every stun hit.” And since you’ve had an issue with mages for almost a year now, why haven’t you posted a single video to actually prove any of these problems? Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 14 minutes ago, SexyKiss said: Dear Nikos, in the forum chat section, you clearly demonstrated to us forum users that you are on the right track with the mage class characteristics you gave as an example on the USKO server. But why didn't you use the original method for using "cake" as it is in USKO, and why did you modify it? Did you ask the players in-game or the forum users about this?. The mask fell. Your anger is clearly tied to that and the strikes your clan leader has received. Quote
SexyKiss Posted February 9 Report Posted February 9 10 minutes ago, nikos32 said: Maske düştü. Öfkeniz açıkça bununla ve klan liderinizin aldığı darbelerle bağlantılı. I don't need a mask; those who know me, know me. A mask is something cowards wear. Instead of wearing a mask, maybe we could have chosen to disappear for 5 or 6 months like you. I think you're talking about Ojo as the clan leader. He's not my leader, he's one of my best friends. I haven't asked or said anything about him to you. If you have a problem with my friend, you need to solve it with him. I only mentioned the updates you made and the problem I had in my first post above, and other players from both Karus and Human sides have also complained about this issue, writing about it themselves. I also don't understand which word or sentence of mine you perceived as anger. I didn't expect you to get this angry. Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 15 minutes ago, SexyKiss said: I don't need a mask; those who know me, know me. A mask is something cowards wear. Instead of wearing a mask, maybe we could have chosen to disappear for 5 or 6 months like you. I think you're talking about Ojo as the clan leader. He's not my leader, he's one of my best friends. I haven't asked or said anything about him to you. If you have a problem with my friend, you need to solve it with him. I only mentioned the updates you made and the problem I had in my first post above, and other players from both Karus and Human sides have also complained about this issue, writing about it themselves. I also don't understand which word or sentence of mine you perceived as anger. I didn't expect you to get this angry. You have only 5 posts, none of which are actual server feedback or criticism, they’re just anger-fueled rants, first about cake items and now about mages’ damage and stun rates. Otherwise, you would have started a topic in the correct section a long time ago, providing video recordings, screenshots, and detailed damage and rate data that you would have collected. The only reason you might think it’s normal for cakes to have no cooldown and be abused like this is because you - or your friends - were farming or using those cakes. That would explain why it made sense to you that someone like BlilmlEerasonl could spam cakes as an archer and take down 3 warriors at the same time. Since you are a warrior yourself, I suppose that logic also applies to mages’ damage and stun rates. Regarding the other 3 people who posted in this thread and agreed with you, (except for RevengeOfProfessor, with whom I also spoke in-game, and we both agreed that staff damage should be nerfed and stun rates rechecked), I don’t even know if they are actively playing the game. Random comments like "+1 agreed" don’t help at all. If you want your issue taken seriously, you need to start a topic that lists the classes you play, your character names, and a detailed report of your problem. Otherwise, it’s all speculation. 1 Quote
SexyKiss Posted February 9 Report Posted February 9 (edited) 11 minutes ago, nikos32 said: You have only 5 posts, none of which are actual server feedback or criticism, they’re just anger-fueled rants, first about cake items and now about mages’ damage and stun rates. Otherwise, you would have started a topic in the correct section a long time ago, providing video recordings, screenshots, and detailed damage and rate data that you would have collected. The only reason you might think it’s normal for cakes to have no cooldown and be abused like this is because you - or your friends - were farming or using those cakes. That would explain why it made sense to you that someone like BlilmlEerasonl could spam cakes as an archer and take down 3 warriors at the same time. Since you are a warrior yourself, I suppose that logic also applies to mages’ damage and stun rates. Regarding the other 3 people who posted in this thread and agreed with you, (except for RevengeOfProfessor, with whom I also spoke in-game, and we both agreed that staff damage should be nerfed and stun rates rechecked), I don’t even know if they are actively playing the game. Random comments like "+1 agreed" don’t help at all. If you want your issue taken seriously, you need to start a topic that lists the classes you play, your character names, and a detailed report of your problem. Otherwise, it’s all speculation. How many posts do the people you privately messaged in-game have on the forum? Or how many posts do we need to make to report a problem or give feedback? I think you need to update the forum rules regarding this. I've never had a conversation with the archer you mentioned, nor have I been in his party. I only asked you to reconsider the mage class's features instead of putting so much effort into changing the reuse time of the original game item, the cake. But your personal problems with other players have fueled your anger. The best thing to do would be to disappear for another 5 or 6 months and leave the server alone. This is my sixth post Happy holidays. Edited February 9 by SexyKiss Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 27 minutes ago, SexyKiss said: How many posts do the people you privately messaged in-game have on the forum? Or how many posts do we need to make to report a problem or give feedback? I think you need to update the forum rules regarding this. I've never had a conversation with the archer you mentioned, nor have I been in his party. I only asked you to reconsider the mage class's features instead of putting so much effort into changing the reuse time of the original game item, the cake. But your personal problems with other players have fueled your anger. The best thing to do would be to disappear for another 5 or 6 months and leave the server alone. This is my sixth post Happy holidays. I'm not concerned with how many posts anyone has on the forum. What matters is the content and evidence provided. My original points were about the game mechanics: the mage class’s damage and stun rates, and the abuse potential of certain items like the cake. If the goal is to have meaningful feedback considered, then the focus should be on that: damage numbers, stun rates, and item behavior. Personal interactions between players are irrelevant to these mechanics. If nobody needs me, I'd happily disappear for as much time as needed. I don't see anybody facing any major issues anyway, since the server peaked at 300+ online users while I was inactive and still peaks at 200+ every day after we got rid of all the GB farmers and cheaters, that "speaks" for itself as to whether we’ve done a good job on our side or not. But who am I to judge. I'm not here to settle personal conflicts or attack other players. The discussion should remain about the game itself. If the mage class's skills or item cooldowns need adjustment, that's what should be reported, with supporting evidence, in the appropriate forum sections. Quote
elProfessor Posted February 9 Report Posted February 9 (edited) I dont think there is need for all of this clearly @nikos32 is aware about the staff and stun-slow rates, more feedback from everyone would be helpful mages from RememberMe and WANGUARD have to also give their honest opinion about this so we can finally clear things out and make some progress. @nikos32you have changed the cakes which is fine for me , but there is an animation for it now and not just cooldown which makes it kinda weird for this item to be used like that its like a priest healing really quick 80hp or whatever the cake is I just find it weird thats all I dont really care about this so much. As for the mage damage I think the nova damages are preety normal at this point of the game where warriors have like 8k--10k hp , staff hits hard yes but its not that crazy again I would be fine with a nerf on staff dmg and about stun-slow rates yes they are high since one update you did back in the day and you increased it a bit. its kinda annoying for every class but we have already discussed about this.Also I dont think personal mentions about people is necessary as well PS: At this point of the game a melee party needs at least 2 healers or a 70 heal priest to be able to survive a mage party which I also think its kinda normal a couple launches ago melee parties were playing with 3 priests(2 healers 1ptcure) and I also believe that if a melee party approach smart a mage party using torment and attacking same target a mage party cannot survive also I would be gladly to help with comparing damages between classes and actually fix the problems that are important Edited February 9 by elProfessor Quote
Administrators nikos32 Posted February 9 Author Administrators Report Posted February 9 24 minutes ago, elProfessor said: you have changed the cakes which is fine for me , but there is an animation for it now and not just cooldown which makes it kinda weird for this item to be used like that its like a priest healing really quick 80hp or whatever the cake is I just find it weird thats all I dont really care about this so much. See, the cakes have always had an animation, but it wasn't working because the official KO developers had mistakenly not added a cooldown for them. These items have always been useless -- nobody cared about these, even back in 2004, and I believe that's why it never came to their attention to fix them. But having an animation is also useless and inefficient if someone wants to use them in PvP, so that should be reconsidered. 24 minutes ago, elProfessor said: As for the mage damage I think the nova damages are preety normal at this point of the game where warriors have like 8k--10k hp , staff hits hard yes but its not that crazy again I would be fine with a nerf on staff dmg and about stun-slow rates yes they are high since one update you did back in the day and you increased it a bit. It's exactly what I've been saying, the staff damage and the stun rate. But @SexyKiss exaggerated everything, talking about the "mage class" or "mage damage", and that 30% of monthly ranked characters being mages is a lot in his opinion while 25% are warriors. I guess that's what seems abnormal to him, but if you look at any other KO server, you'll see that 90% of the monthly ranked characters are either mages or archers. Anyways, I'm still unsure what he was trying to prove by that. 1 Quote
Administrators nikos32 Posted February 10 Author Administrators Report Posted February 10 Here's the complete RoF Draw summary! 3 Quote
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