Administrators nikos32 Posted April 4, 2025 Administrators Report Posted April 4, 2025 The castle siege war system has been fully replaced, transitioning from the official version to our own. If you notice any abnormal behaviour, please report it. Fixed an issue where deaths caused by guard towers in zones other than CZ were not announced, following the server updates on March 13. Fixed an issue where item durability would instantly drop to 0 upon reaching a certain threshold, following the server updates on March 13. Fixed an official issue where the final hit against NPCs/monsters displayed the full damage in the attacker's info box. The damage displayed will now reflect the target's remaining HP at the time of death. Fixed an official issue where the final hit against characters did not display any damage dealt in the attacker's info box. The damage displayed will now reflect the target's remaining HP at the time of death. The rivalry effect is no longer shown while a player is stealthed. Improved caching behaviour to speed up spawning of players, monsters/NPCs, various effects (e.g. weapon effects) and other things. This should especially reduce stutter when entering a new area. Improved caching behaviour to better take advantage of load screens when expiring unused assets to avoid any noticeable in-game impact. Reworked & optimised overhead GM & rivalry effect behaviours. Also updated the GM effect. Fixed a few official cases of skills intermittently failing (to GCD checks) after the server's been running for extended periods of time. Please report any remaining issues with skill failures. Fixed an official bug where the party bar (e.g. HP, MP) isn't updated for the leader while their first invited member has yet to accept their invite. Fixed an official render bug causing a stray line to occasionally randomly be shown on-screen. Fixed an official bug causing the max HP of NPCs to be shown as 0 sometimes. Fixed a bug with the scaling of certain older effects, e.g. the Water of Favors effect. Fixed some zone effects (e.g. Delos warp gates, Forgotten Temple effects, Border Defense War) that were broken, following the update on March 28. EXP scrolls, Weight Increase Item, NPC transformations, NP Increase Item, and Auto Loot can now be used together. Restored official Bifrost Monument behaviour: Unlike officially, it now behaves more consistently across zones. They will consistently regenerate HP. You will no longer be able to apply HP debuffs to the Bifrost Monument. Fixed a bug causing unintentional attack/skill casting interruptions when standing close to: Scarecrows Chaos/Master Stones Bifrost/Colony Zone/Ronark Land/Border Defense War/Juraid Mountain Monuments Spirit of Logos Added a lock/unlock button to the buff bar UI, allowing it to be locked or unlocked to prevent dragging: The target bar will now display "Dead" when the target is dead: The target bar will now show the target's buffs, HoTs, debuffs and DoTs: Displayed icons can be configured via the Options Editor under "User Interface" -> "Target bar": Updated party member HP bars: Added a "Dead" display on party members' HP bars when they are dead. It can be toggled off via the Options Editor under "User Interface" -> "Party" -> "Show "Dead" text when member is dead". Added a display of party members' current and max HP on their HP bars when they are alive. It can be toggled off via the Options Editor under "User Interface" -> "Party" -> "Show HP amounts on member frames". 8 1 1 Quote
elProfessor Posted April 4, 2025 Report Posted April 4, 2025 Great work I would still ask for the seperation of the scrolls bar and the active buffs/debuffs/enchants/resistances bar Quote
elProfessor Posted April 4, 2025 Report Posted April 4, 2025 2 minutes ago, elProfessor said: Great work I would still ask for the seperation of the scrolls bar and the active buffs/debuffs/enchants/resistances bar scroll bar doesnt lock @nikos32 Quote
Administrators nikos32 Posted April 4, 2025 Author Administrators Report Posted April 4, 2025 22 minutes ago, elProfessor said: scroll bar doesnt lock @nikos32 UI skin? Edit: The lock button for ROFD skin's buff bar is now fixed. Please re-login to apply the patch. 1 Quote
d4rki Posted April 4, 2025 Report Posted April 4, 2025 (edited) I love the durability bug fixed and debuff/dot bar on target. Ty for the update. Edited April 4, 2025 by d4rki Quote
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