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Might be an unpopular opinion, but I think if a player dies to a guard tower it should still end their kill streak.  Right now there are rogues that spend most of their time spike towning low geared/new players all day every day.  Kill streak increases the NP gained which negates the NP lost from dying to the towers.  If you die in CZ whether it be to another player, monster, or the towers I suggest it ends the killstreak.

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Posted
18 hours ago, Slapped said:

Dont think it should be a thing at all, town spikes are normal throughout all servers

This is more along the lines of "Kill streaks" meaning kills without dying.  Not saying stop town spikes.  That's to be expected, but if you die the kill streak should end regardless of how you die.  

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