Administrators nikos32 Posted January 25, 2025 Administrators Report Posted January 25, 2025 Fixed an official bug where monsters' (that had died while de-buffed) current HP was being reset to the de-buffed max HP instead of their actual max HP upon respawn, causing them to respawn with partially depleted HP that would slowly recover. Fixed an issue that prevented monsters from being properly detected during special occasions (such as CTF/CTEF events, CSW, etc.), which affected their removal and other related actions. Quote
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